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Gameplay - PC

Summary

Cornucopias exists in its own unique metaverse. This is a network of floating bubbles and domes, each with diverse themes and characteristics. The player can adventure alone or with friends where the aim of the game is to Play-to-Earn, Build-to-Earn, and Learn-to-Earn.
Players begin their adventure on 'The Island' where they are introduced to the basics of the game including crafting and quests. From here the player is presented with their very first Home Bubble which they have to develop.
The Themed Zones present players with opportunities such as mini-games to play, quests to experience, and resources to harness. Along the way the player will be immersed in a range of crafting skills which must be developed to craft valuable items.
Gameplay features are still under development.

Play-to-Earn

P2E Objective

The objective of the game from a play-to-earn point of view, is to achieve a daily target by playing and completing a number of challenges per day.

Daily Reward Pot

There is a daily Play-to-Earn pot defined in the Cornucopias tokenomics that is made available each day for players to be rewarded by playing the PC game. This means completing daily challenges.​
The daily player reward pot is split each day between all the players that achieved the daily target score that day - the more players that achieve the daily target score, the less of a reward each player can claim for that day.