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Sectors

Gameplay
A Sector is a technologically advanced floating Dome and is immense in size and scale. They house vast landscapes with their own unique style and backstory.
Each Sector within a Themed Zone shares the same game theme (artwork and assets), however they are varied in terms of their geography and vegetation. Each Sector will present a diverse and unique set of resources a player can use for exploring and crafting.​​
Each Sector is divided further into four Districts where players inhabit, trade, explore and craft.​ The Districts are not divided by physical barriers they are just areas defined on a map.
There are many large floating sectors in each of the Themed Zone and they all have a unique geographical layout.
Each Themed Zone offers player rewards for farming, mining, foraging and fishing.
To get to the Themed Zones from a Home Bubble, the player needs to go through one of the Cloud Gates.​

Hanger Bay

You enter the Sector by approaching via a flying vehicle (Private or Public) and flying into one of the 4 Hanger Bays as can be seen in this old UE4 preview footage ..
The Hanger Bays take you to the huge Central Terminal where you will be greeted by NPCs, shops and all kinds of interactive objects.
From here, you will enter one of the COPI Subway trams that will take you to one of the Surface Stations. Finally, you will enter the Surface Tube and emerge in your chosen Sector District - quite the trip!

COPILeaks

Central Terminal - Public Transport can be seen on the left
Central Terminal
Unfinished preview of the Central Terminal Hub